﻿/*
 *Copyright(C) 2024 by CometGamming All rights reserved.
 *Unity版本：2022.3.43f1c1 
 *作者:程一峰  
 *创建日期: 2024-10-13 
 *模块说明：简易状态机
 *版本: 0.1.0
*/

using Sirenix.OdinInspector;

namespace Warfare.FSM
{
    /// <summary>
    /// 状态机状态；
    /// </summary>
    public enum E_MachineState
    {
        None = 0,

        [LabelText("运行中")]
        Running = 1,

        [LabelText("成功")]
        Sucess = 2,

        [LabelText("失败")]
        Failed = 3,

        [LabelText("运行错误")]
        Error = 99,

    }
}
